Axie Infinity Cards Tier List (Season 19)

By Asad Mehmood ([email protected])

  TABLE OF CONTENT
1.0 Axie Infinity Season 19 Cards Tier List
1.1 S Tier – The Best Overall Cards
1.2 A Tier – Best Current Meta Cards
1.3 B Tier – Most Popular Cards: Decent Mid/High-MMR Choices
1.4 C Tier – Popular But Got Better Alternatives Available
1.5 D Tier – Low MMR, Low Utility Cards
1.6 E Tier – Cards With Extremely Limited To No Use In The Current Meta
2.0 Frequently Asked Questions and Answers

Axie Infinity is undoubtedly the greatest success story in the world of NFT games so far. Since its inception three years ago in 2018, when nobody had even heard of the term NFT, much less knew what it was, the game has managed to achieve almost 3 million daily active users, a company valuation of 3 billion USD, and the title of a unicorn startup, all even before its planned launch in the Google’s Play Store and Apple’s App Store.

In this article, I’ll be going over all 132 ability cards that are present in the game right now. After the last season, the game had a meta-defining card balancing update, which resulted in new cards and combos emerging on the rank ladder in season 19.

With a month coming to its conclusion after the balance patch, it is a good time to see which cards are performing well and which are not. It is to be noteworthy that many cards in the game show their true potential when played in chain, combo, or a certain type of team.

For that reason, this tier list will place cards in tiers as defined by their gameplay potential in the right team, the right chain, and the right combo, as they are intended to be played in the current meta. Now, without further ado, let’s dive into my Axie Infinity season 19 cards tier list.

Axie Infinity Season 19 Cards Tier List

Image by: leveldash.com

S Tier – The Best Overall Cards

The cards in this tier are the best overall cards that you can slap on your Axies with your eyes closed. These provide the best utility and stats in their class and are always a reliable option to have in your deck.

Acrobatic

 

Cost: 1 Attack: 100 Shield: 50
Apply Speed+ to this Axie for 2 rounds when attacking
Hare Dagger

 

Cost: 1 Attack: 120 Shield: 30
Draw a card if this Axie attacks at the beginning of the round.
Heroic Reward

 

Cost: 0 Attack: 60 Shield: 0
Draw a card when attacking an Aquatic, Bird, or Dawn target.
Twin Needle

 

Cost: 0 Attack: 40 Shield: 0
Attack twice when comboed with another card.
Prickly Trap

 

Cost: 1 Attack: 115 Shield: 20
Deal 120% damage if this Axie attacks last.
Spicy Surprise

 

Cost: 1 Attack: 90 Shield: 50
Disable target’s mouth cards next round.

 

Ivory Chop

 

Cost: 1 Attack: 80 Shield: 80
Draw a card if this Axie’s shield breaks. Can only trigger once per round.

 

Surprise Invasion

 

Cost: 1 Attack: 90 Shield: 60
Deal 130% damage if the target is faster than this Axie.

 

Cattail Slap

 

Cost: 0 Attack: 20 Shield: 30
Draw a card if struck by a Beast, Bug, or Mech card.

A Tier – Best Current Meta Cards

Cards in this tier are the staple for current high-end meta Axies. These make cards mostly require to be played in certain chains, combos, and teams to show their true potential. If you are looking for the cream of the bunch, these are it.

Vegetal Bite

 

Cost: 1 Attack: 30 Shield: 30
Steal 1 energy from your opponent when comboed with another card.

 

Tail Slap

 

Cost: 0 Attack: 20 Shield: 0
Gain 1 energy when comboed with another card.

 

Third Glance

 

Cost: 1 Attack: 80 Shield: 50
Randomly discard 1 card from your enemy’s hand.

 

Crimson Water

 

Cost: 1 Attack: 120 Shield: 30
Target injured enemy if this Axie’s HP is below 50%.

 

Sinister Strike

 

Cost: 1 Attack: 130 Shield: 20
Deal 200% damage on critical strikes.

 

October Treat

 

Cost: 1 Attack: 0 Shield: 110
Draw a card if this Axie’s shield doesn’t break this round.

 

Aqua Vitality

 

Cost: 1 Attack: 80 Shield: 35
Successful attacks restore 50 HP for each Anemone part this Axie possesses.

 

Aquaponics

 

Cost: 1 Attack: 80 Shield: 35
Successful attacks restore 50 HP for each Anemone part this Axie possesses.

 

Juggling Balls

 

Cost: 1 Attack: 40 Shield: 30
Strike 3 times.

 

Piercing Sound

 

Cost: 1 Attack: 80 Shield: 40
Destroy 1 of your opponent’s energy.

 

Sugar Rush

 

Cost: 1 Attack: 125 Shield: 20
Deal 10% additional damage for each allied bug Axie.

 

Balloon Pop

 

Cost: 0 Attack: 40 Shield: 0
Apply Fear to target for 1 turn. If defending, apply Fear to self until the next round.

 

Eggbomb

 

Cost: 1 Attack: 120 Shield: 0
Apply Aroma on this Axie until the next round.

 

Peace Treaty

 

Cost: 1 Attack: 120 Shield: 30
Apply Attack- on target.

 

All-out Shot

 

Cost: 0 Attack: 110 Shield: 0
Inflict 30% of this Axie’s max HP to itself.

 

Triple Threat

 

Cost: 0 Attack: 40 Shield: 10
Attack twice if this Axie has any debuffs.

 

Terror Chomp

 

Cost: 1 Attack: 100 Shield: 35
Apply Fear to target for 2 turns when played in a Chain.

 

Disguise

 

Cost: 0 Attack: 20 Shield: 20
Gain 1 energy when comboed with a plant card.

 

Sunder Claw

 

Cost: 0 Attack: 20 Shield: 0
Randomly discard 1 card from your enemy’s hand.

 

Bug Splat

 

Cost: 1 Attack: 110 Shield: 50
Deal 50% more damage when attacking Bug targets.

 

Scarab Curse

 

Cost: 1 Attack: 110 Shield: 40
Target cannot be healed for 2 rounds.

 

Mite Bite

 

Cost: 0 Attack: 30 Shield: 0
Add 100% more damage when comboed with another card.

 

Wooden Stab

 

Cost: 1 Attack: 105 Shield: 40
Deal 120% damage if this Axie’s shield breaks.
     
     

 

Cleanse Scent

 

Cost: 0 Attack: 0 Shield: 50
Remove all debuffs from this Axie.

 

Drain Bite

 

Cost: 1 Attack: 60 Shield: 60
Heal this Axie by the damage this card inflicts.

 

Chomp

 

Cost: 1 Attack: 75 Shield: 50
Apply Stun to enemy when comboed with at least 2 additional cards.

B Tier – Most Popular Cards: Decent Mid/High-MMR Choices

As the title says, this tier represents the cards that are most commonly used and make up most of the mid to high MMR range of the teams in the meta right now.

Grub Explode

 

Cost: 0 Attack: 70 Shield: 0
Deal 200% damage when attacking in Last Stand. Axie’s Last Stand ends after it attacks.

 

Numbing Lecretion

 

Cost: 1 Attack: 30 Shield: 30
Disable target’s melee cards next round.

 

Nut Crack

 

Cost: 1 Attack: 105 Shield: 30
Deal 120% damage when comboed with another ‘Nut Cracker’ card

 

Nut Throw

 

Cost: 1 Attack: 105 Shield: 30
Deal 120% damage when comboed with another ‘Nut Cracker’ card.

 

Spike Throw

 

Cost: 1 Attack: 80 Shield: 50
Target enemy with the lowest shield when comboed with 2 or more cards.

 

Upstream Swim

 

Cost: 1 Attack: 110 Shield: 30
Apply Speed+ to this Axie for 2 rounds when comboed with another Aquatic class card.

 

Scale Dart (Aquatic)

 

Cost: 1 Attack: 120 Shield: 30
Draw a card if the target is in Last Stand.

 

Hero’s Bane

 

Cost: 1 Attack: 120 Shield: 30
End target’s Last Stand.

 

Clam Slash

 

Cost: 1 Attack: 110 Shield: 40
Apply Attack+ to this Axie when attacking Beast, Bug, or Mech targets.
 

 

Angry Lam

 

Cost: 1 Attack: 110 Shield: 40
Deal 120% damage if this Axie’s HP is below 50%.

 

Fish Hook

 

Cost: 1 Attack: 105 Shield: 20
Apply Attack+ to this Axie when attacking Plant, Reptile, or Dusk targets.

 

Chitin Jump

 

Cost: 1 Attack: 30 Shield: 30
Prioritizes furthest target.

 

Shipwreck

 

Cost: 1 Attack: 60 Shield: 90
Apply Attack+ to this Axie if its shield breaks.

 

Luna Absorb

 

Cost: 0 Attack: 0 Shield: 30
Gain 1 energy.

 

Nitro Leap

 

Cost: 1 Attack: 120 Shield: 35
Always strike first if this Axie is in Last Stand.

 

Revenge Arrow

 

Cost: 1 Attack: 125 Shield: 25
Deal 150% damage if this Axie is in Last Stand.

 

Cockadoodledoo

 

Cost: 0 Attack: 0 Shield: 30
Apply Attack+ to this Axie.

 

Soothing Song

 

Cost: 1 Attack: 60 Shield: 0
Ignore shield. Apply sleep to target.

 

Headshot

 

Cost: 1 Attack: 130 Shield: 0
Disable target’s horn cards next round.

 

Dark Swoop

 

Cost: 1 Attack: 25 Shield: 0
Target fastest enemy.

 

Blackmail

 

Cost: 1 Attack: 120 Shield: 30
Transfer all debuffs on this Axie to target.

 

Risky Feather

 

Cost: 1 Attack: 150 Shield: 0
Apply 2 Attack- to this Axie.

 

Smart Shot

 

Cost: 1 Attack: 50 Shield: 10
Skip the closest target if 2 or more enemies are remaining.

 

Anesthetic Bait

 

Cost: 1 Attack: 60 Shield: 90
Apply stun when struck by

 

Blood Taste

 

Cost: 1 Attack: 80 Shield: 40
Heal this Axie by the damage inflicted with this card.

 

Dull Grip

 

Cost: 1 Attack: 110 Shield: 30
Deal 30% more damage to shielded targets.

 

Sticky Goo

 

Cost: 1 Attack: 40 Shield: 60
Stun attacker if this Axie’s shield breaks. Can only trigger once per round.

 

Allergic Reaction

 

Cost: 1 Attack: 100 Shield: 30
Deal 130% damage to debuffed targets.

 

Leek Leak

 

Cost: 1 Attack: 60 Shield: 80
When hit, disable the attacker’s ranged cards next round.

 

Vegan Diet

 

Cost: 1 Attack: 75 Shield: 75
Heal this Axie by the damage this card inflicts on a Plant target.

 

Turnip Rocket

 

Cost: 1 Attack: 60 Shield: 80
Target a bird if comboed with 2 or more cards.

 

Aqua Stock

 

Cost: 1 Attack: 45 Shield: 80
Gain 1 energy if this Axie is struck by an Aquatic card.

 

Gas Unleash

 

Cost: 1 Attack: 20 Shield: 20
Apply poison each time this card is used to attack or defend.

 

Overgrow Keratin

 

Cost: 1 Attack: 90 Shield: 30
Recover 20 shields per turn.

 

Nile Strike

 

Cost: 1 Attack: 85 Shield: 60
Apply Speed- to target for 2 rounds.

 

Venom Spray

 

Cost: 0 Attack: 20 Shield: 30
Apply 1 poison to target.

 

Bulkwark

 

Cost: 1 Attack: 20 Shield: 80
Reflect 40% of melee damage back at the attacker.

 

Kotaro Bite

 

Cost: 1 Attack: 85 Shield: 30
Gain 1 energy if the target is faster than this Axie.

 

Why So Serious

 

Cost: 1 Attack: 95 Shield: 55
Heal this Axie by the damage inflicted with this card to Aquatic targets.

 

Scaly Lunge

 

Cost: 1 Attack: 110 Shield: 50
Deal 120% damage when chained with another “Lunge” card.

 

Tiny Catapult

 

Cost: 1 Attack: 80 Shield: 50
Reflect 50% of ranged damage back at the attacker.

 

Critical Escape

 

Cost: 1 Attack: 90 Shield: 20
Reduce damage taken by 15% this round.

C Tier – Popular But Got Better Alternatives Available

Once again, as the title suggests, this tier consists of the cards that are quite popular in the game right now, however, there are better alternatives available for these. You can consider these the 2nd options in case you can’t find a top-tier card for your Axies.

Bug Noise

 

Cost: 1 Attack: 110 Shield: 40
Apply Attack- to target.

 

Barb Strike

 

Cost: 1 Attack: 90 Shield: 40
Apply poison to target when played in chain.

 

Carrot Hammer

 

Cost: 1 Attack: 70 Shield: 40
Gain 1 energy if this Axie’s shield breaks. Can only trigger once per round.

 

Ivory Stab

 

Cost: 1 Attack: 80 Shield: 30
Gain 1 energy per critical strike dealt by your team this round.

 

Star Shuriken

 

Cost: 1 Attack: 110 Shield: 10
Target cannot enter Last Stand if this card brings its HP to zero.

 

Spinal Tap

 

Cost: 1 Attack: 100 Shield: 20
Prioritize idle target when comboed with at least 2 additional cards.

 

Sneaky Raid

 

Cost: 1 Attack: 20 Shield: 40
Target the furthest enemy.

 

Tiny Swing

 

Cost: 1 Attack: 80 Shield: 40
Deal 150% damage after round 4.

 

Jar Barrage

 

Cost: 1 Attack: 80 Shield: 20
Attacks that break this Axie’s shield cannot do additional damage. Can only trigger once per round.

 

Slippery Shield

 

Cost: 1 Attack: 10 Shield: 145
Add 15% of this Axie’s shield to adjacent teammates.

 

Disarm

 

Cost: 1 Attack: 100 Shield: 40
Apply Speed- to target for 2 rounds.

 

Scale Dart (Reptile)

 

Cost: 1 Attack: 90 Shield: 60
Generate 1 energy when attacking a buffed target.

 

Vine Dagger

 

Cost: 1 Attack: 20 Shield: 30
Double shield from this card when comboed with a plant card.

 

Neuro Toxin

 

Cost: 1 Attack: 100 Shield: 55
Apply Attack- to poisoned targets.

 

Seed Bullet

 

Cost: 1 Attack: 30 Shield: 50
Target the fastest enemy.

 

Healing Aroma

 

Cost: 1 Attack: 0 Shield: 50
Heal this Axie for 120 HP.

 

Refresh

 

Cost: 0 Attack: 0 Shield: 50
Remove all debuffs from a teammate if it’s directly in front (same row) of this Axie.

 

Buzzing Wind

 

Cost: 0 Attack: 10 Shield: 30
Apply Fragile to target until next round.

 

Mystic Rush

 

Cost: 0 Attack: 30 Shield: 0
Apply Speed- to target for 2 rounds.

 

Bug Signal

 

Cost: 1 Attack: 80 Shield: 50
Steal energy from your opponent when chained with another “Bug Signal” card.

 

Air Force One

 

Cost: 1 Attack: 120 Shield: 30
Deal 120% damage when chained with another “Trump” card.

 

Early Bird

 

Cost: 1 Attack: 110 Shield: 20
Deal 120% damage if this Axie attacks first.

 

Patient Hunter

 

Cost: 1 Attack: 130 Shield: 0
Target an Aquatic class enemy if this Axie’s HP is below 50%.

 

Insectivore

 

Cost: 1 Attack: 110 Shield: 40
Target Bug class enemy if this Axie’s HP is below 50%.

 

Cool Breeze

 

Cost: 1 Attack: 120 Shield: 30
Apply Chill to target for 2 rounds.

 

Heart Break

 

Cost: 1 Attack: 120 Shield: 20
Apply Morale- to the enemy for 2 rounds.

 

Single Combat

 

Cost: 1 Attack: 80 Shield: 0
Guaranteed critical strike when comboed with at least 2 other cards.

 

Night Steal

 

Cost: 1 Attack: 80 Shield: 10
Steal 1 energy from your opponent when comboed with another card.

 

Rampant Howl

 

Cost: 1 Attack: 120 Shield: 30
Apply Morale+ to your team for 2 rounds if this Axie attacks while in Last Stand.

 

Branch Charge

 

Cost: 1 Attack: 125 Shield: 25
Increase crit chance by 20% if chained or comboed with a plant card.

 

Self Rally

 

Cost: 0 Attack: 0 Shield: 30
Apply 2 Morale+ to this Axie for 2 rounds.

 

Death Mark

 

Cost: 1 Attack: 100 Shield: 30
Apply Lethal to target if this Axie’s HP is below 30%.

 

Water Sphere

 

Cost: 1 Attack: 120 Shield: 30
Apply Chill to target for 2 rounds.

 

Shell Jab

 

Cost: 1 Attack: 100 Shield: 50
Deal 130% damage when attacking an idle target.

 

Swift Escape

 

Cost: 1 Attack: 105 Shield: 20
Apply Speed+ to this Axie for 2 rounds when attacked.

D Tier – Low MMR, Low Utility Cards

The D tier includes the cards which are straight-up bad in the current meta. They have really limited utility in the game right now and are often the reason for the downfall for Low MMR teams.

Shelter

 

Cost: 1 Attack: 0 Shield: 115
Disable critical strikes on this Axie during this round.

 

Deep-Sea Gore

 

Cost: 1 Attack: 50 Shield: 80
Add 30% to this Axie’s shield when attacking.

 

Poo Fling

 

Cost: 1 Attack: 30 Shield: 100
Apply Stench to target until the end of round.

 

Sweet Party

 

Cost: 2 Attack: 0 Shield: 40
Heal front teammate for 270 HP. If there are no front teammates, heal this Axie instead.

 

Shroom’s Grace

 

Cost: 1 Attack: 0 Shield: 40
Heal this Axie for 120 HP.

 

Flanking Smack

 

Cost: 1 Attack: 100 Shield: 40
Deal 120% damage if this Axie attacks first.

 

Aqua Deflect

 

Cost: 1 Attack: 70 Shield: 80
Cannot be targeted by Aquatic cards if this Axie has teammates remaining.

 

Bamboo Clan

 

Cost: 1 Attack: 80 Shield: 70
Increased 20% damage when chained with another plant card.

 

Grub Surprise

 

Cost: 1 Attack: 100 Shield: 50
Apply Fear to shielded targets

 

Chemical Warfare

 

Cost: 1 Attack: 30 Shield: 100
Apply Stentch to enemy for 1 round.

 

Ill-Omened

 

Cost: 1 Attack: 110 Shield: 30
Apply Jinx to target for 2 rounds.

 

Feather Lunge

 

Cost: 1 Attack: 110 Shield: 50
Deal 120% damage when chained with another “Lunge” card.

 

Puffy Smack

 

Cost: 1 Attack: 100 Shield: 50
Skip targets that are in Last Stand.

 

Woodman Power

 

Cost: 1 Attack: 80 Shield: 80
Add Shield equal to the damage this cards deals to Plant targets.

 

Merry Legion

 

Cost: 1 Attack: 75 Shield: 85
Add 20% shield to this Axie when played in a chain.

 

Swallow

 

Cost: 1 Attack: 80 Shield: 30
Heal this Axie by the damage inflicted with this card.

E Tier – Cards With Extremely Limited To No Use In The Current Meta

This is the E tier. The list ends here. This is the worst possible tier. I don’t think it needs further explanation.

Forest Spirit

 

Cost: 1 Attack: 0 Shield: 40
Heal front teammate for 190 HP.

 

Sunder Armor

 

Cost: 1 Attack: 40 Shield: 90
Add 20% shield to this Axie for each debuff it possesses.

 

Gerbil Jump

 

Cost: 1 Attack: 40 Shield: 20
Skip the closest target if 2 or more enemies are remaining.

 

Black Bubble Cost: 1 Attack: 110 Shield: 40
Apply Jinx to target for 2 rounds.

Frequently Asked Questions and Answers

People are often intrigued by some specific questions regarding the topics that I write about. So here are some frequently asked questions about the Axie Infinity Card Tier List and my answers to them.

Question: What is the best Axie card?

Answer: With 9 Axie types, 6 card classes, and over 130 ability cards in Axie Infinity right now, you can pick one and say it’s the absolute best, do-it-all card. The game has a class and combo system which adds additional layers of complexity to determining the real value of a card.
With that said, the cards in the S tier of this list are undoubtedly the best cards in the current META of Season 19 of the game.
PS: I was today years old when I found out that “meta” stands for “Most Effective Tactics Available”, despite understanding the general meaning of the word as a gamer before already.

Question: What are the best cards to draw at the start of the game, Axie Infinity?

Answer: Once again, best cards is a really relative term, however, I do have a few combos in mind that can be good options to have as your starting hand in Axie Infinity. This shortlists mainly consist of cards that can help you gain some energy control without wasting your energy at round one as well.
• Cactus
• Serious
• Nimo
• Luna Absorb
• Bug Signal

Question: What is the best class in Axie?

Answer: In season 19, I believe the meta favors dusk axies heavily. This is because they are the fastest Axies after Bird and Aqua Axies, both of whom do less class damage to dusks. In the current version (Battle V1), the game is heavily centered on the speed of axies, which determines who gets to attack first.

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